Exploring The Maurer Rose

Hiya folks, I spent a little time over the week reading about Rhodonea (Rose) curves, and generating some beautiful plots from what I learned. The following image created by Jason Davies illustrates curves plotted from a number of different curve parameters. As you can see, some parameters produce beautiful graphs some even resembling flowers. Even the more complex plots can contain inset flowers. The graphs with more complex patterns piqued my curiosity and as I read more on the topic I happened upon a spectacular example called the Maurer rose. [Read More]

Belated Holiday Cheer

Hiya folks, I read a clever code example over the holiday break, it rendered an xmas tree using trigonometry functions. I thought it would be interesting to remake this tree in Unity3D, but in an unconventional way. Today, I will create a similar tree using the Entity Component System. Hopefully it will be useful to somebody ❤️. Entity Component Systems Generally, Entity Component Systems (hereby refered to as ECS) are a design principle that employs composition instead of inheritance to construct objects/entities. [Read More]